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← The Arithmetic of the Chessboard · Lesson 1 of 3

Coordinates

About it

Every square has a name: a letter for the file (a to h, left to right from White’s side) and a number for the rank (1 to 8, from White’s side up). The white king starts on e1.

That is the same idea as a map grid or a graph: two numbers, one across and one up, pick out exactly one place.

One question

A knight moves two squares in one direction and one at right angles. From d4, which of these can it reach?

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