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Spark & Whetstonethe grown-up commons

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The Question Card

Sitting beside a child who is playing, it is hard not to point at the right move. This card gives you something better to do with your hands: a question. It shows no moves and no evaluation. The child does the thinking; you do the asking and the waiting.

How to use it

  1. Ask one question, then wait. Count to ten in your head before you say anything else.
  2. If the answer is "I don't know", that is fine. Say "Take your time" and look at the board, not at them.
  3. Never answer the question yourself, and never follow it with a hint. The question is the whole help.
  4. One question every few moves is plenty. Most of the time, say nothing at all.

Before the first move

  • What are you hoping will happen in this game?
  • Which piece or square matters most right now?
  • What do you think the other player wants?
  • Is there anything you want to try that you have not tried before?

In the middle, when they pause

  • What are you thinking about?
  • What was the last thing your opponent did, and why might they have done it?
  • If you could take back one move, which would it be?
  • What is the worst thing that could happen after that move?
  • Is there another move you thought about?
  • What are you protecting?

When they are stuck

  • What does the board look like from the other side?
  • Which of your pieces is doing the least?
  • What would you tell a friend to look at?
  • Can you say what you are worried about, out loud?

After the game, win or lose

  • Where did the game change?
  • What did you notice that I might have missed?
  • What would you do differently next time?
  • What did your opponent do well?
  • Which moment are you proudest of?

The thinking behind the card is the short course Coach by Questions. It works for chess, Go, cards or a jigsaw. Fold the printed card in half and keep it under the board.