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Why the Better Team Loses

Three short lessons on luck in low-scoring games: goals by chance, single matches against seasons, and what a league table really shows.

For grown-ups, from what OddsForge teaches children at Spark & Anvil.

  1. Lesson 1Goals by chance
  2. Lesson 2One match against a season
  3. Lesson 3What a league table shows
At the table · Two to four, ages 7 and up

Dice soccer

You'll need: Two dice per player, paper.

  1. A "strong" team scores a goal on a roll of 4, 5 or 6; a "weak" team only on a 6. Each team rolls twice per match.
  2. Play a short league of three matches, then a long one of twelve, keeping a table.
  3. Before you start, guess how often the weak team will win a single match.
  4. Compare the short and long leagues: in which did the strong team come out on top more clearly?
Where the numbers came from

A little history, and what nobody knows

The shoot-out

Football adopted the penalty shoot-out in 1970 to settle tied knockout matches; the first at a men’s World Cup was West Germany against France in 1982.

Whether the team that shoots first has an edge is not settled: studies disagree.

Source: Penalty shoot-out (association football) (Wikipedia)

Your child's ladder · on Spark & Anvil

The same idea at every age

  1. Ages 3–5Two Teams
  2. Ages 6–8The League Table and 2 more
  3. Ages 9–14Kicker and Keeper and 3 more
  4. Ages 15–18Goals by Chance and 2 more

Your child will meet this idea again at every age. The tools and courses here are the part for you.

Everything for a child who loves soccer →

Print the guidebook (all lessons + the table activity) →