Why Judges Drop the Top Score
Three short lessons on judged sports: dropping the top and bottom card, difficulty as a multiplier, and one judge who leans.
Spark & Whetstone · sparkwhetstone.org/learn/why-judges-drop-the-top-score · CC BY-NC-SA 4.0. Answers are at the end, so you can try each question first.
Lesson 1. Drop the top and bottom
In diving, five judges each hold up a score. The highest and lowest are thrown away and the middle three are added. With seven judges, the top two and bottom two go.
Speedcubing does the same with times: the official average of five drops the best and the worst solve.
Question. Five judges give 6.0, 7.5, 7.0, 9.5 and 7.0. What is the sum of the middle three?
- 21.5
- 37.0
- 23.0
Say it back. In your own words: why do judged sports throw away the top and bottom scores?
Lesson 2. Difficulty as a multiplier
A diving score is the sum of the middle cards times the dive’s degree of difficulty. A harder dive done fairly well can beat an easy dive done perfectly.
That is a product with two factors: a smaller number times a bigger one can win.
Question. Dive P has middle cards adding to 21 and difficulty 3.0. Dive Q has middle cards adding to 27 and difficulty 2.2. Which scores more?
- Dive Q
- Dive P
- They tie
Say it back. In your own words: how can lower marks still win in diving?
Lesson 3. One judge who leans
If one judge gives a favoured diver a bonus, the plain average of all cards rises by the bonus divided by the number of judges, and keeps rising as the bonus grows.
Dropping the extremes caps that: once the leaning card is the one thrown away, a bigger bonus changes nothing. The price is that some honest information is thrown away too.
Question. Seven honest judges give 8.0 each. One judge adds a 3-point bonus. How much does the plain average rise?
- 3 points
- About 0.43 points
- Nothing, because the other six cancel it out
Say it back. In your own words: what does dropping the top score protect against, and what does it cost?
At the table: Judge the paper planes
Players: Four or more, ages 7 and up. You'll need: Paper for planes, cards numbered 1 to 10 for each judge.
- Everyone folds a paper plane and flies it once.
- Three or five judges hold up a card from 1 to 10 for each flight.
- Score each flight two ways: the plain average, and the middle cards only.
- Talk about any flight where the two ways disagreed, and why.
Answers
- 21.5 — 7.5 + 7.0 + 7.0 = 21.5. The 9.5 and the 6.0 are dropped.
- Dive P — 21 × 3.0 = 63.0 and 27 × 2.2 = 59.4, so the harder dive wins despite lower cards.
- About 0.43 points — 3 ÷ 7 ≈ 0.43. A trimmed average would ignore the bonus entirely, because the leaning card becomes the highest and is dropped.