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Numbers at the Airport

Four short lessons on the numbers a family meets on a trip by air: adding minutes on a departure board, why each end of a runway wears a different number, how a seat map is a grid, and why the shortest route between two cities bends toward the pole.

For grown-ups, from what GeometryForge teaches children at Spark & Anvil.

  1. Lesson 1The departure board
  2. Lesson 2The number on the runway
  3. Lesson 3The seat map is a grid
  4. Lesson 4Why the route bends north
At the table · Two or more, ages 7 and up

The kitchen-table departure board

You'll need: Paper ruled into a table, a pen, a clock with hands or a phone clock face.

  1. Make up five flights: a place, a departure time and how many minutes each one takes.
  2. Each player works out one landing time in their head and writes it in. A time like 11:75 is the trap: say why no clock shows it.
  3. Swap boards and check each other’s times on the clock face, moving the minute hand all the way round.
  4. Now give one flight a time zone two hours behind and ask: what does the arrivals clock say, and how long were we really flying?
Where the numbers came from

A little history, and what nobody knows

The painted number

A runway is numbered by its magnetic heading, rounded to the nearest ten degrees with the last zero dropped. Magnetic north drifts, so airports sometimes repaint a runway with new numbers.

When a given runway will next need new numbers cannot be known far ahead.

Source: Runway (Wikipedia)

Your child's ladder · on Spark & Anvil

The same idea at every age

  1. Ages 3–5How Many Tiles?
  2. Ages 6–8Seat 14C and 1 more
  3. Ages 9–14Runway Numbers and 2 more
  4. Ages 15–18The Rule of Sixty and 3 more

Your child will meet this idea again at every age. The tools and courses here are the part for you.

Everything for a child who loves flying →

Print the guidebook (all lessons + the table activity) →